Why I number my posts [#22]
Since numbers are cool. Plus: links of the week!
Hey everyone — this post is a bit shorter than usual. I had to study and take 2/3 of my AP exams this week — so I didn't have much time to write this article.
At the end of this article, I'll be recommending a few links which I find to be pretty awesome. They aren't sponsored or anything, but I'd highly recommend that you check them out, because they are super cool.
Enough said. Let's jump into the article!
Why I Number My Posts
In case you haven't noticed, all of my articles have numbers assigned to them. This article is #22. There are a few reasons why all of my articles are numbered:
1. They're easy to access
It's very convenient to have a unique number associated with each of my articles. Since I can remember most of my article's numbers, I can easily type ntnbr.com/NUMBER
into any search browser and instantly "get" the right article. It's super convenient and quick.
2. Numbers provide motivation
Writing is hard. But every article I write, I'm getting closer to a numeric milestone. My next milestone is 32 articles! (I like powers of 2.)
3. Easy to implement 'random article' feature
The URL ntnbr.com/random
redirects to a random article of mine. If I had verbose, descriptive URLs like ntnbr.com/cheezits
or ntnbr.com/numbers
, implementing functionality for retrieving a random article would be pretty difficult. But numbers are easy. I only need this code in the page header of ntnbr.com/random
:
<script>
var randomPostNumber = Math.floor(Math.random() * 23);
window.location.href = "https://www.ntnbr.com/" + randomPostNumber;
</script>
I love functionalities that can be implemented with two lines of JavaScript.
Links of the Week
- Tool: Midjourney — I've started using it recently, and it's pretty awesome. Seriously, MJ generates ridiculously real-looking food photography.
- Game: Escape Speed: xkcd — A wonderful little game where you can explore planets and upgrade your spaceship. Want to go really, really fast? Enter Inspect mode and type ship.engines = "warp" into the Console. This game is a ton of fun, especially if you visit the explain xkcd page.
- Article: Terminally Online — A terrific piece by Jack Raines that answers the question: what are we really doing with our time?
- Video: I Gave My Goldfish $50,000 to Trade Stocks — (Not family-friendly!) A hilariously funny video by Michael Reeves where Frederick, the goldfish, actually makes profit.